All this makes DS2 a much better game than DS1 and will make it more accessible to some of the hardcore RPG players that normally eschew dungeon crawls. Also, DS2, while still quite linear, feels less confined as you can (and will) jump back and forth between areas to complete quests. There are more conversations to be had in towns, and many more optional secondary quests.
To make the player-controlled character attack an enemy until it is dead, hold down the right mouse button.ĭS2 has a richer, more varied story than DS1, which makes it easier to motivate oneself to venture forth into the slaughtering fields. AI-controlled characters will attack an enemy until it is dead. Combat is real-time, but you just choose your attack (melee, ranged or spell) and right-click an enemy. As you lay waste the quivering mass of foes that press upon you, your character gains experience, which you can translate into extra power in the form of higher ability scores, new weapons and spells and additional skills.Īs in the original, DS2 is a point-and-click game and you can pretty much run the whole show with just your mouse.
The game's focus is destroying hordes of enemies while completing a variety of quests (tasks) that are given you. Dungeon Siege II, like its predecessor, is a basic dungeon crawl-or 'action RPG' in modern parlance.