That is if you are going to stick to the original jalis ideas stated above. swap slow out for retal would be a good idea ) perhaps you could also buff the road by giving us a trait to apply retal when we apply stab. Why would you taunt someone and then make him attack slower so that he does get less retal in the face? well. I agree the by far weakest skill right now is Forced Engagement. It sure is a nice idea at first, letting enemies hit you with retal, but taunt is usually very short duration and can be removed with stunbreaks in pvp so that does not work well. Also I am not sure how taunt fits into everything. except for soothing stone which has 30s cd we have 2 traits that are not reliable at all. How to improve? First thing would be to give us a reliable way to grant ourselves retal. focuses on stability, retal and dmg mitigation in various ways.
Jalis as it is right now has some decent defensive stuff.
If you trait planar protection, soothing stone does exactly that but for 8 seconds.